TournamentHealth
UT version of the Health class.
Properties
- int HealingAmount
- Amount to increase a player's health by. Will not cause health to exceed default value unless bSuperHeal = True.
- bool bSuperHeal
- If true, allows Health + HealingAmount to exceed default Health up to twice the default value or up to 199.
Known Subclasses
- HealthVial? (+5)
- HealthPack (+100)
- Medbox? (+20)
UT2003 version.
The /script page lists all the code for the class, heavily commented for learning.
Subclasses
- HealthPack
- MiniHealthPack
- SuperHealthPack?