TournamentPickup
This is the base class for UT pickups.
Known subclasses
- Armor2
- ThighPads
- UDamage
- UT invisibility
- UT Jumpboots
- UT ShieldBelt
- RelicInventory
- PickupPlus (EnhancedItems)
The UT2003 version.
Build 2225
//============================================================================= // TournamentPickup. //============================================================================= class TournamentPickup extends Pickup; // the class (TournamentPickup) and it's parent (Pickup) // The special effect that you see when the object respawns. function RespawnEffect() { spawn(class'PlayerSpawnEffect'); } defaultproperties { bAmbientGlow=true // true or false, is there an ambient glow? MessageClass=class'PickupMessagePlus' // the message class for putting messages on-screen }
As you can see, TournamentPickup gets the vast majority of it's functionality from it's parent, the Pickup class.
Subclasses
- TournamentHealth
- AdrenalinePickup
- UDamagePack
- ShieldPickup?