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Level Properties

This window looks exactly like the Actor Properties window, and holds properties for the level as a whole. Open it in one of the following ways:

It's in fact the properties for an actor of the class LevelInfo, which added automatically but UnrealEd to a new map, but made invisible. AFAIK, the only property group that's relevant is LevelInfo.

The Audio section is also useful for adding music to a level - Birelli

Properties

Note: LevelInfo covers this in more depth. I suggest we keep on this page just the essentials that pammers will need. Tarquin

Yeah. LevelInfo is the page for docers. ;-)Mychaeel

Stuff for the UT browser

Title
Name of the map.
Author
Who built it.
IdealPlayerCount
Ideal number of players for this level, as a string, eg "6-8"
Texture Screenshot
A preview of the map. (see Screenshot)

Game

DefaultGameType
Game type you want to have your map played with. Used by the "playtest" button in the toolbar and when your map is started by double-clicking it in Explorer. Valid values are found in the Actor browser under GameInfo (UT). Commonly used values are Assault, CTFGame, DeathMatchPlus, Domination and Jailbreak.

Surrogate ZoneInfo

LevelInfo can set properties for any zones that don't have their own ZoneInfo actor.

Eg

Trivia


Category To Do:

  • Add all properties relevant for mappers (with explanation).

Tarquin: I've made myself a textPad macro which takes a block of "var()" lines and turns them into a block of wiki ";:". I'll run LevelInfo's script through it next time I have UEd open. (which reminds me... UnDox Revisited...)

Tarquin: Doh. all the props are on LevelInfo.

Mychaeel: I know, but if that's sufficient then this page is obsolete and we should delete it. Or LevelInfo should remain the reference for docers (see above) and this page should get a bit more comprehensive for mappers' needs.


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