| Home Page | Recent Changes | Preferences

KActor

Use the KActor to make objects behave with real-world physics. KActors can be linked together with KConstraint actors to form chains. To quote the script - Just a handy class to derive off to make physics objects.

Properties

Main

bool bOrientImpactEffect
class<Actor> ImpactEffect
float ImpactInterval
The frequency between inpact sounds
array<Sound> ImpactSounds
List of sounds on actor impact. A random one will be played on an impact.
float ImpactVolume
Volume of the impact sounds

Karma

bool bKTakeShot

Hidden

float LastImpactTime
Recorded time of the last impact

Related Topics


Category Class (UT2003)

The Unreal Engine Documentation Site

Wiki Community

Topic Categories

Image Uploads

Random Page

Recent Changes

Offline Wiki

Unreal Engine

Console Commands

Terminology

Mapping Topics

Mapping Lessons

UnrealEd Interface

Questions&Answers

Scripting Topics

Scripting Lessons

Making Mods

Class Tree

Questions&Answers

Modeling Topics

Questions&Answers

Log In