PathPoint
PathPoint actors define a path for an ObjectPath actor with the same Tag.
Properties
PathPoint Group
- int sequence_Number
- Used to specify the to order of the points in a path.
- float curveSpeed
- How fast the object must move at this point. (affects shape of path, not really speed)
- float speedU
- Speed factor, a value of 1 will travel through the segment in 1 second, 0 stop, 2 in 1/2 second, etc.
Hidden
- vector pVelocity
- calculated internally, the velocity at this point