Tag
Property of every Actor. If an Event is sent out by any actor in the game, every actor whose Tag property is set to the according string will be "triggered" (its Trigger function will be called). A Mover for example could start to move or a PlayerStart being enabled or disabled.
Related Topics
- A Basic Procedure on this: Match These Tags
- overview of triggering: Event
- Actor Overview
Category To Do – merge with Event