| Home Page | Recent Changes | Preferences

Dynamics

This is the main topic page for information on dynamic stuff in a map. Reference pages, tutorials & anything else on this topic should get a link here. Admittedly it's a vague grouping... things like funky tricks with movers might to to get a link here as well as on the Mover Topics page.

The list of topics is quite rough at the moment, so if anyone feels like re-organizing or suggesting nice page titles.... :-)

Scripted stuff

These replace the various special triggers UT had.

Emitters

There are two emitter classes: Emitter and xEmitter

other things to cover here


UT stuff below

Triggers

  • Triggers (UT): Reference page for the parent class of all triggers. Browse this branch of the class tree from here.
  • Types of trigger: A list of all trigger types, explaining what each one does.
  • Event: covers the basic ideas of triggers and events
  • Trigger Systems: multi-actor devices that do complex event stuff
  • Basic Triggers: or Using Triggers or some such page name.
  • Using Triggers with Movers
  • ExplodingWalls
  • CodeMaster
  • Dispatchers

Teleporting

Sounds

Special Effects

Fun with lights

Dynamic Textures

Miscellaneous


Category Mapping
Category To Do

The Unreal Engine Documentation Site

Wiki Community

Topic Categories

Image Uploads

Random Page

Recent Changes

Offline Wiki

Unreal Engine

Console Commands

Terminology

Mapping Topics

Mapping Lessons

UnrealEd Interface

Questions&Answers

Scripting Topics

Scripting Lessons

Making Mods

Class Tree

Questions&Answers

Modeling Topics

Questions&Answers

Log In