----=[ JehGrenade v1.2 ]=----

This is v1.2 of my "fun mod" called the JehGrenade. I don't think I have 
the hax0r skills to ever make this Interplay play friendly as the explosions
due cause some slowdown if too many detonate at the same time :)

This is an inventory pickup which uses the Flak Cannon grenade mesh doubled
in size. After "throwing" this item, a few seconds later it will explode,
spewing out 6 miniature grenades in random directions. These then explode
after a few seconds with devastating consequences :)

Install: Place the JehGrenade.u file in your Unreal/System directory.
Usage: summon jehgrenade.jehgrenade

Do with this code as you will. I'm in no way a programmer so if someone
would like to take on the task of making this a weapon that could be used over
the net then best of luck to them, they have my blessing :) I would however
like my name NOT to be deleted from the credits as, at the core of it all,
this is my mod :)

This package may not be distributed nor sold in any form without the 
authorization of Jon MacLellan.

Please feel free to include this weapon in any maps you make, but
please show some courtesy and credit me for the weapon. It would be
cool if you could also email me to let me know.

Hacked together by Jeh
Email: jeh@planetjeh.com

The meshes, skins and effects are all included in the original Unreal
code and are Copyrighted to Epic MegaGames Inc. I'm not a modeller or 
artist and this was a hack which actually turned into something a lot
of people enjoyed testing for me :)

Tips:

- Fire "up" when throwing these. Throwing them straight ahead of you mean they
won't travel very far.
- Due to the randomness of the "projectile spew", it's best to throw these _down_
into an area. For instance throwing these down into the middle of DMMorbias from
the upper platforms is a cool thing to do. :)

Email any bugs, comments or suggestions to me at jeh@planetjeh.com

Thanks!

Version History
---------------

1.2: 
- Upgraded code to v224
- Changed explosion effects
- Changed sound effects a little
- Tweaked the settings everywhere to make it more effective

1.0:
- Initial Release (v220)
