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Title                   : Z - Zora's Music Weapons
Description             : Unreal Weapon Mod
Version                 : V1.1
Release Date            : 11.02.2002
Author                  : Zora
Email Address           : zora20@lycos.com
Web Page                : http://zzora.tripod.com
Where to get this map   : http://zzora.tripod.com

Filenames               : zMusicWeapon.zip

Sounds			: zsMusicWeapon.uax (yes, it's no tracker file!)

Textures		: ztMusicWeapon.utx

Scripts			: zcMusicWeapon.u

Thanks to		: Anja, Nadja, Mona for giving me the time
			  and the understanding for this time expensive hobby.
                          Epic for this favorite game and the great editor.
                          For Betatesting:
				[]KAOS[]Arsenalkiller, CazzoFritto
			  All the multiplayer unreal players for the fun of playing any map.
                          You, for playing this mod.

Special Credits		: The Songs:
			  Beck: 'I'm a Looser, Baby'
			  Biohazard: 'Business' & 'Tears Of Blood' (Album 'Urban Discipline')
			  Clawfinger: 'Wonderful World' (Album 'Deaf Dumb Blind')
			  Rage Against The Machine: 'Bullet in the Head'
			  Deftones: 'Passenger' (Album 'White Pony')
			  Ojo Rojo: 'Murder' (Album 'Amphetamine Rock')
			  Exmow Fi: 'Corrosion' (Album 'the HITCHER')
			  Exmow Fi: 'Cut' (Album 'farmer found a trespassing alien')
			  All tracks are special, shortened cuts for this MusicWeapon mod.
			  To get the full songs visit the homepages of the bands or by their CD.


--- Installation ---

Unzip the files and place them into the folders under your unreal
folder (take a look at the full path names given in the archive).


--- Usage ---

In any map hit TAB and enter one or all of the following commands:

	summon zcmusicweapon.musicrazorjack
	summon zcmusicweapon.musicgesbiorifle
	summon zcmusicweapon.musiceightball
	summon zcmusicweapon.musicrifle
	summon zcmusicweapon.musicasmd
	summon zcmusicweapon.musicflakcannon
	summon zcmusicweapon.musicstinger

If the songs sound awful, increase unreal's audio output rate to at least 16000 Hz. Compare e.g. the JumpBoots sound also - it'll be better at 16000 Hz.


--- Construction ---

Editor(s) used          : UnrealEd fix 4, WaveLab 3.0
Base                    : Standard Guns
Construction Time       : 2 days


--- Author's Notes ---

The weapons will act like their normal brothers and in addition:

Hitting a player will stick the sound at this Actor.
The Sound will be played once.

Hitting any other pawn will set it's ambient sound.
The Sound will repeat forever (i.e. until the pawn dies).

Hitting any other actor (e.g. a wooden box) will do nothing special.

A music sound will stop the player's tracker music.
Only one music sound per time is played for one pawn.

A sound effect doesn't stop the player's tracker music.
Multiple sound effects per time may be played for one pawn.

Some weapons choose a random sound of a sound set, other weapons play the same sound each time.


--- Feedback ---

Feel free to mail for any reasons.

         
--- Copyright / Permissions ---

This mod is copyrighted by Zora 2002.

Authors may use this mod as a base to build their own mods.

These files are absolutely freeware.

You are NOT allowed to commercially exploit any part or parts of this mod, i.e. put it 
on a CD or any other electronic medium that is sold for money without my explicit
permission!

You MAY distribute this mod through any electronic network (Internet,
FIDO, local BBS etc.), on condition that you include this file and leave the archive
intact.

You are NOT allowed to gain any money for these files.

You MUST respect the copyright of the included song material.


----------------------
UNREAL (c)1998 Epic Megagames, Inc.  All Rights Reserved.  Distributed by
GT Interactive Software, Inc. under license.  UNREAL and the UNREAL logo are
registered trademarks of Epic Megagames, Inc. All other trademarks and trade
names are properties of their respective owners.


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Zora
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