Version UnrealUpgrade_Ver0_1BETA for Unreal1 - January 6, 2006 - FIRST PUBLIC RELEASE

KNOWN BUGS/PROPOSED FEATURES:

1) GENERAL:
a) [MINOR]Configurable Mutator needs updating.
b) [MINOR]Need to add check for WarpZones on level adjust use of bAlwaysRelevant flag for FX only if in sight of a warp zone. 

2) CC_Projectile:
a) [MAJOR]Closeby spawned FX for fast projectiles not optimized for operation over the network. 
b) [MINOR]Reflected projectiles Odds of Occurring needs adding to configurable settings.
c) [MAJOR]Decal implementation disabled.

3) UpgradeAutoMag:
a) [MINOR]Optimization required.

4) UpgradeMiniGun:
a) [MINOR]Optimization required.

5) UpgradeRifle:
a) [MINOR]Optimization required.

6) UpgradeASMD:
a) [MAJOR]Needs implementation.

7) UpgradeGESBioRifle:
a) [MAJOR]Needs implementation.

8) UpgradeStinger:
a) [MAJOR]Needs implementation.

9) UpgradeRazorjack:
a) [MAJOR]Needs implementation.

10) UpgradeEightball:
a) [MAJOR]Needs implementation.

11) UpgradeFlakCannon:
a) [MAJOR]Needs implementation.

12) UpgradeDispersionPistol:
a) [MAJOR]Needs implementation.

13) UpgradeQuadshot:
a) [MAJOR]Needs implementation.

14) UpgradeCARifle:
a) [MAJOR]Needs implementation.

15) UpgradeRocketLauncher:
a) [MAJOR]Needs implementation.

16) UpgradeGrenadeLauncher:
a) [MAJOR]Needs implementation.

17) UpgradeFlamethrower:
a) [MAJOR]Needs implementation.