how to use ucoplite:

1. Get UCOP files copied to the Game Server PC. There are 2 files, UCopLite.u and UCopLite.int.

These files need to be placed in the Unreal\System folder.



2. Add UCOP to the server packages area of the Unreal.INI file. Edit the INI file and in the [Engine.GameEngine] section add this line:

ServerPackages=UCopLite
ServerPackages=ubrowser



3. Add the UCOP DeathMatch and UCOP Team Match sections to the INI file. This can be added to the end of the INI file. Copy and paste the following 2 sections into your INI file. Then, change the max players, frag limits, passwords, ETC to your server settings.



[UCopLite.UCopDeathMatchGame]

AdminPassword=change_this

GamePassword=change_this

bDenyNameChange=False

bSpamProtection=True

bShowInvisiblePlayers=True

MaxSuicides=5

bNoMonsters=False

bHumansOnly=False

bCoopWeaponMode=True

bClassicDeathmessages=False

FragLimit=50

TimeLimit=25

bMultiPlayerBots=False

bChangeLevels=True

bHardCoreMode=True

bMegaSpeed=False

InitialBots=0

DeathMessage[0]=killed

DeathMessage[1]=ruled

DeathMessage[2]=smoked

DeathMessage[3]=slaughtered

DeathMessage[4]=annihilated

DeathMessage[5]=put down

DeathMessage[6]=splooged

DeathMessage[7]=perforated

DeathMessage[8]=shredded

DeathMessage[9]=destroyed

DeathMessage[10]=whacked

DeathMessage[11]=canned

DeathMessage[12]=busted

DeathMessage[13]=creamed

DeathMessage[14]=smeared

DeathMessage[15]=shut out

DeathMessage[16]=beaten down

DeathMessage[17]=smacked down

DeathMessage[18]=pureed

DeathMessage[19]=sliced

DeathMessage[20]=diced

DeathMessage[21]=ripped

DeathMessage[22]=blasted

DeathMessage[23]=torn up

DeathMessage[24]=spanked

DeathMessage[25]=eviscerated

DeathMessage[26]=neutered

DeathMessage[27]=whipped

DeathMessage[28]=shafted

DeathMessage[29]=trashed

DeathMessage[30]=smashed

DeathMessage[31]=trounced

DeathModifier[0]=thoroughly 

DeathModifier[1]=completely 

DeathModifier[2]=absolutely 

DeathModifier[3]=totally 

DeathModifier[4]=utterly 

MajorDeathMessage[0]=ripped a new one

MajorDeathMessage[1]=messed up real bad

MajorDeathMessage[2]=given a new definition of pain

MajorDeathMessage[3]=scatered all over the place

HeadLossMessage[0]=decapitated

HeadLossMessage[1]=beheaded

HeadLossMessage[2]=given a real bad headache

DeathVerb= was 

DeathPrep= by 

DeathTerm=killed

ExplodeMessage= was blown up

SuicideMessage= had a sudden heart attack.

FallMessage= left a small crater.

DrownedMessage= forgot to come up for air.

BurnedMessage= was incinerated

CorrodedMessage= was slimed

HackedMessage= was hacked

bAddAutomag=True



[UCopLite.UCopTeamGame]

AdminPassword=change_this

GamePassword=change_this

bDenyNameChange=False

bSpamProtection=True

bShowInvisiblePlayers=False

MaxSuicides=5

bNoMonsters=False

bHumansOnly=False

bCoopWeaponMode=True

bClassicDeathmessages=False

FragLimit=50

TimeLimit=25

bMultiPlayerBots=False

bChangeLevels=True

bHardCoreMode=True

bMegaSpeed=False

InitialBots=0

bSpawnInTeamArea=False

bNoTeamChanges=False

FriendlyFireScale=0.000000

MaxTeams=4

GoalTeamScore=0.000000

MaxTeamSize=8



4. OK, now that the files are installed and you've updated the INI file, here's how you start a UCOP map.

Join the game with your admin password. Hit the tab key and enter the following console commands.



For UCOP Death Match:

admin switchlevel map_name.unr?game=UCoplite.UCopdeathmatchgame



For UCOP Team Match:

admin switchlevel map_name.unr?game=UCopLite.UCopteamgame


++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
ADMIN COMMANDS
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

note that the
passwords OVERRIDE the normal password.

Console commands:

Admins only:

playercontrol 
Execute any command on any player's console, if id is omitted, the id used last time is
automatically used.

mute 
Mute any player/spectator, mute them again to un-mute them.

kickid 
Kick any player/spec by player id.

kicklast
Kick the player who last entered the game.

Everyone:

privatesay 
Send a private message to anyone, if the id is omitted the messages is sent to the person
you last said something in private to.

privatetalk
bind this command to a key to open a prompt with privatesay filled in already, similar to
when pressing T or R for normal/team talk.


HUD changes.

FPH/DPH counter shows frags and deaths per hour averages.
Privatemessages are displayed in white, centered, at the lower part of the screen.
Team messages now show names and are lined out with armor like normal messages.
Spectators talk like any other.


Scoreboard changes (for normal and team scoreboard)

ID and deaths are shown as well.
Spectators appear in white at the bottom of the list.


Other features.

There is a limit to the amount of suicides, anyone who exceeds it is kicked.
Blue, white, red and other messagehacks are disabled.
Level switch hack is disabled.
Warping cheat is disabled.
Admins can enter full servers.
