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Title                   : Shuttle1
Version                 : 1.0
Release Date            : 11/30/98
Filename                : shuttle1.zip
Author                  : Wolf (Tony Garcia)
Email Address           : The_Wolf@prodigy.net
Web Page                : http:pages.prodigy.net/the_wolf
Description             : Prefab Brushed to Import into UnrealEd

Where to get this map   : http:pages.prodigy.net/the_wolf/unreal.html
			  http://totalunreal.questgate.net/
Other levels by author  : 
Additional Credits to   : Unreal, Gt software, Epic Games, and to all the tutorial writers out there 
			  who made my first venture into UnrealEd not so scary.
                          I also want to thank Matt and Brian for helping to get me noticed!


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Description  
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A small two-man shuttle for those sci-fi levels!

Textures Used:
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Starship.utx


Installation
------------
Installing Prefabs:

1- To install a prefab simply open the .zip and extract the .t3d file into any directory. Remember where. 
2- Open UnrealEditor.
3- Creat a simple cube room, make it fairly large (512 X 512 X 512).
4- Go to the "Browse" menu in the upper right corner. Select "Textures."
5- Load the Texture pack(s) indicated in the .txt file that comes in the prefab .zip.
<This is important if you want to see the object with it's original textures. IF you don't do this
UnrealEd will use the currently selected texture or the default texture>.
6- On the menu bar at the top of the editor window go to Brush, Import...
7- Find the directory you unzipped the prefab into and double click the prefab.
8- Now a window will pop up that says "Import a Brush" in the title.
Make sure the "Solid mesh" and "Keep Original Polgons Intatct" are both checked.
Then click "OK".
9- "ADD" then brush to your world.
10- Rebuilt Geometry and Viola'! You're prefab is now there for your map-making enjoyment!
Have Fun!
--Wolf

Author's Notes
--------------

Copyright / Permissions
-----------------------
These brushes is copyrighted by Anthony Garcia a.k.a. Wolf and he reserves all rights.

Authors MAY use this brush as a base to build additional levels ofr personal use, but if the levels is intended for public release please get my permission.

You are NOT allowed to commercially exploit this prefab, i.e. put it on a CD
or any other electronic medium that is sold for money without my explicit
permission!

You may only  distribute this file provided you include this file and leave the archive
and files themselves intact. It would be nice to say something to me about it, too.


----------------------
UNREAL (c)1998 Epic Megagames, Inc.  All Rights Reserved.  Distributed by
GT Software, Inc. under license.  UNREAL and the UNREAL logo are registered
trademarks of Epic Megagames, Inc. All other trademarks and trade names are
properties of their respective owners.
