UWindowScrollingDialogClient
UWindowBase >> UWindowWindow >> UWindowClientWindow >> UWindowDialogClientWindow >> UWindowPageWindow >> UWindowScrollingDialogClient
Use this if your client window is to big for the frame or tab. UWindowScrollingDialogClient takes care of scrollbars and an optional non-scrolled area at the bottom.
UWindowScrollingDialogClient will read the values from DesiredWidth and DesiredHeight (Defined in UWindowDialogClientWindow) to check the size of the client window.
Properties
- bool bShowHorizSB
 - If set to false horizontal scrollbar will never be shown
 - bool bShowVertSB
 - If set to false vertical scrollbar will never be shown
 - UWindowDialogClientWindow ClientArea
 - client window that will be scrolled by the scrollbars.
 - UWindowDialogClientWindow FixedArea
 - An area at the bottom, that won't be scrolled.
 - class<UWindowDialogClientWindow> ClientClass
 - Class type of the client window.
 - class<UWindowDialogClientWindow> FixedAreaClass
 - Class type of the fixed area, or none if not used.
 - UWindowVScrollBar VertSB
 - Vertical scrollbar.
 - UWindowHScrollBar HorizSB
 - Horizontal scrollbar.
 - UWindowBitmap BRBitmap
 - Piece to fill the small square gap on the lower right of the page when both scrollbars are visible.
 
Known Subclasses
UMenu
- UMenuAudioScrollClient?
 - UMenuBotConfigSClient?
 - UMenuBotSetupSC?
 - UMenuCustomizeScrollClient?
 - UMenuGameOptionsScrollClient?
 - UMenuGameRulesSClient?
 - UMenuGameSettingsSClient?
 - UMenuHUDConfigScrollClient?
 - UMenuInputOptionsScrollClient?
 - UMenuLoadGameScrollClient?
 - UMenuNetworkScrollClient?
 - UMenuPlayerSetupScrollClient?
 - UMenuSaveGameScrollClient?
 - UMenuServerSetupSC?
 - UMenuStartMatchScrollClient?
 - UMenuTeamGameRulesSClient?
 - UMenuVideoScrollClient?
 
