PathPoint
PathPoint actors define a path for an ObjectPath actor with the same Tag.
Properties
PathPoint Group
- int sequence_Number
 - Used to specify the to order of the points in a path.
 - float curveSpeed
 - How fast the object must move at this point. (affects shape of path, not really speed)
 - float speedU
 - Speed factor, a value of 1 will travel through the segment in 1 second, 0 stop, 2 in 1/2 second, etc.
 
Hidden
- vector pVelocity
 - calculated internally, the velocity at this point
 
