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Title : Temple of Me v2
Filename : DMTemple of Me02.unr
Version : 3/23/99 
Author : W. Sharrow
Email Address : maxsmoke@mail2.quiknet.com 

Description : 
This is a nice little level. Fully decked out with all the toys, sounds
effects, and what not... But who cares about that?! This Level has my Face
in it! <Woo-Hoo!> Nobody ever told me this but you can write your name
using the fire engine, and after doing so about 500 times with all the 
different fire effects Unreal had I thought, "Hey, why not include my big
fat head and make a level of it!". So here it is! <HEHE>

No, really, I got some nice architecture and special effects in this level
and it's pretty fun to play with bots. There's about 5 areas interconnected
through a dozen tunnels, hallways, and teleporters. Every area has two ways
out of it and only one of the areas is suited for camping. It makes for a 
very fast and rapidly changing deathmatch arena. And in addition, you'll
NEVER forget who made the level! <HAHAHAHA!!!! Snicker, Snicker, snort, cough>

PLEASE NOTE: This level REQUIRES Unreal4Ever to be installed prior to running
the level or else you will receive a package missing error. Please download 
the latest version of Unreal4Ever from the offical Unreal4Ever web site at
"http://www.planetunreal.com/u4e". Thank you! :) 

Other Unreal levels by author : Cliff Wars, The Shooting Gallery, 
Lava Castles, BattlefeildZ, Space StationZ and HovelTown 

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* Play Information * 

Game : Unreal
Single Player : You could, but you'd be playing with yourself!
Cooperative : Not really... 
Team : Sure
Deathmatch : Yup
Difficulty Settings : No
New Sounds : No
New Graphics : Hell Ya!
Demos Replaced : No 

* Construction * 

Base : From scratch
Build Time : About 12 hours total, over two days.
Editor(s) used : UnrealEd

Known Bugs : This level is pretty solid, I don't think there are really
any bugs to it. I can't find a good tutorial on Pathnode layouts to keep
the bots all running around, that might come with version 3 of this level.
Actually I'll add that to BattleFieldZ too when I find that one out. Right
now the only big bug is that the red team tends to get caught in the 
hallway leading from the furnace to the ice room. They all just kinda stand
there and look stupid. If you play on red team though this gives you a 
good chance to play Rambo and take on 1 to 8 bots single handed! 

* How to use this level * 

#1. Copy this into your "Unreal\Maps" directory 
#2. Copy the "TempleOfMe.utx" file into "Unreal\Textures"
#3. Start up Unreal

Then select a multi-player or Botmatch game, and select it in the level select 
area. Or you can just load the file up directly and explore the level on your 
own. You'll get to kill some VICIOUS bunny rabbits and  some KILLER gold 
fish! <woopy>

* Copyright / Permissions * 

This level is (c) by W.Sharrow 1999.
You are NOT allowed to commercially exploit this level, i.e. put it on a CD 
or any other electronic medium that is sold for money without my explicit
permission! 

Author's Soapbox:
Some disreputable companies and magazines used my levels in their CD compellations 
under the promise of sending me a copy of the CD, and NEVER did! Daniel Emery
from PC Zone Magazine and Steve from StudiosWRF, just to name two. I didn't even
ask for the CD's but I really hate getting lied to about them. Level designers
everywhere should boycott jerks like that! :P

You MAY distribute this map through any electronic network (internet, 
FIDO, local BBS etc.), provided you include this file and leave the archive 
intact. 

* Where to get this map * 

ftp.cdrom.com and mirror sites. 