================================================================
Title                   :DmTwilightMire
Version                 :2.20 with residual weird playerstart(dont ask...grrr.)
Release Date            :3-17-99
Filename                :DmtwilightMire.unr
Author(s)               :Lestat
Email Address           :lestat@cyberhighway.net
Web Page                :www.cyberhighway.net/~lestat
Description             :This is a retextured version of my S3TC contest's final map
and has the BEST sky I have ever made,gameplay,has been scarificed for graphics,I admit
but hey,it started out as a graphics showcase level,so I wanted to retain the look
and feel of the level,so yeah,its a bit laggy.

Where to get this map   :www.cyberhighway.net/~lestat
Other levels by author  :DmDeathray,Entombed,The Journey(s3tc)
Additional Credits to   :Planetunreal for getting my work noticed,thus encouraging me
to throw this together..

================================================================
--- Play Information ---
Game                    : Unreal
Level Name              :DmTwilightMire
Single Player           :no
Cooperative             :no
Deathmatch              :yes
Dark Match              :no
Difficulty Settings     :no
New Sounds              :no
New Graphics            :no
NewUnrealScript         :no
External DLLs           :no
Known bugs              :This level spawns everyone at the same place initially,I actually had
to move the entire map to a spawnpoint a created with my 2.19 editor and it would not
start players in deathmatch,anywhere else,even if i eliminated all playerstarts wierd huh
arg Lestat is angry now,go get some food....
*8)

--- Construction ---
Editor(s) used          :Unrealed 2.19 (special version)and 2.20
Base                    :unreal

Construction Time       :1 full day of retexturing level and constructing new
buildings and movers,This level was initially made as the finale map for my s3tc contest
entry.



Installation
------------
Load it up,Put it in unreal maps,so you can play it with bots,and jerk that pistol
and get to work!I said throw down boy!
Extended description:
--------------------
This map was not initially made as a deathmatch map,but as a way to show off
a beutiful sunset created with the savage 3 card i received,I could not reproduce the sky
as it is in the original level unfortunately,But it comes close.Enjoy the view,gameplay as
i said is a little laggy,and i apologize for this,all future dm maps i make will focus more
on speed than graphics,but i wanted to show off this sky.


Author's Notes
--------------
Visit my web site at http://www.cyberhighway.net/~lestat
and beware when you play me on this map..I know how to unleash the secrets in
this savage garden....
*8)

Copyright / Permissions
-----------------------
This level is copyrighted by Paul Hill 1999
Authors  may  NOT use this level as a base to build additional levels.

You are NOT allowed to commercially exploit this level, i.e. put it on a CD
or any other electronic medium that is sold for money without my explicit
permission!

You MAY distribute this level through any electronic network (internet,
FIDO, local BBS etc.), provided you include this file and leave the archive
intact.

----------------------
UNREAL (c)1998 Epic Megagames, Inc.  All Rights Reserved.  Distributed by
GT Interactive Software, Inc. under license.  UNREAL and the UNREAL logo are
registered trademarks of Epic Megagames, Inc. All other trademarks and trade
names are properties of their respective owners.
