
...And as you enter Serpents tavern, you realize stealth is your only friend now...


*** NOTE YOU *NEED* SERPENTINE 8 MOD FROM http://www.unrealnation.net/lair/ ***

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Title                   :DMSerpentsTavern            (FOR SERPENTINE BETA8)  
Version                 :V1.0
Release Date         :2nd July 1999
Filename                :DmSerpentsTavern.zip
Author(s)               :Paul Timson
Email Address        :outsider@freeuk.com
Web Page             :www.outsider.freeuk.com/unr ( come and visit for something to do! leave something on my messageboard!)
Description            :Serpentine Botmatch/ multiplayer level

Where to get this map   :My website and Nalicity and maybe others (you never now!)

Other levels by author  :DMInfrablue (I was young, I needed the money...)
                        :DMEvilTavern (Very Detailed, Very Atmospheric)
                        :DMEvilTavern_U4E (cut down version of above with U4E weapons!)
                        :DM8-BallHero (Tight `n` Fast 8-ball arena style) 
                        :DMU4EHero_u4e (Tight `n` Fast U4e arena level using u4e Beta4 Weapons) 


Additional Credits to   :The prefab bloke who built the guard tower (wich I modified as you couldnt shoot over the ledges), The `artworks` textureset creator (which I stole the paintings from)

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--- Play Information ---
Game                    : Unrealv224+
Level Name              :DMSerpentsTavern
Single Player           :Yes, BOTMATCH support! :)
Cooperative             :NO
Deathmatch              :YES :)
Dark Match              :Well it`s a bit dark in places!
Difficulty Settings     :!?
New Sounds              :There Was but I removed them
New Graphics            :Yeah, A couple of textures
NewUnrealScript         :Nah!
External DLLs           :no
Known bugs              :A couple of bsp glitches most noticable in gametype sepertinedm! 
ALSO BOTS!!! They worked great in the original EvilTavern BUT Serpentine does something to them that makes them a little *dumb* also cant spawn more than 3 bots in serpentine gametype, you can in normal unreal dm with this map, but then you have the awful disp pistol to contend with :(
 
I would say that bot match is not really what Serpentine is about anyhow as they have NO cunning, ok they used sniper points in the original but they cant understand the concept of stealth as opposed to blasting action!!! Also what chance with a bot who can see you from miles away in the dark!!!

ALSO (2) Weapons need placing a foot off the ground to stop them dissapearing in to the scenery, AND for some reason in serpentine gametype ONLY a certain room spawns shotgun ammo when there is ABSOLUTELY nothing there in Unreal-ed??????

Apart from that its OK I imagine its fun on a server, where human judgement can make up for these discrepancies...

--- Construction ---
Editor(s) used          :Unrealed beta 225f (Why? is there another unreal editor? ;))
Base                    :DMEvilTavern (full original version with outdoors area)
Construction Time       :original? fecking ages, serpentine conversion? 1 night + some lighting work, and a couple of other bits and pieces

Installation
------------
*** NOTE YOU *NEED* SERPENTINE 8 MOD FROM http://www.unrealnation.net/lair/ ***

Unzip and put `DMSerpentsTavern.unr` in your maps folder

put `DMEvilT.utx` AND `AccTextures.utx` in your textures folder

If you already have `acctextures` *DO NOT*  replace it as this is a cut down version!!!
 only replace (after making a backup) if map wont load! 
If  you already have EvilT.utx dont worry as it us identical to the orignal that came with eviltavern

*** NOTE YOU *NEED* SERPENTINE 8 MOD FROM http://www.unrealnation.net/lair/ ***

Extended description:
--------------------
Indoor and outdoor locations, Coronas, loads of secret doorways sniper points e.t.c.
Serpentine weapons! :)

 I spent a lot of time getting the bots to `play ball`, so they would use the sniper points and secret passages. They do of course! And they have been known to actually get out of the water!!!!!!!!!
This Version is customized specifically for Serpentine, I think the realistic nature of this map suits serpentine, especially the tower and large outdoor area! :)

*** NOTE YOU *NEED* SERPENTINE 8 MOD FROM http://www.unrealnation.net/lair/ ***

Author's Notes
--------------
*** NOTE YOU *NEED* SERPENTINE 8 MOD FROM http://www.unrealnation.net/lair/ ***

Yeah, it gets a tad slow outside (not with 225f!:) but I`ve done my best to keep things smooth. It`s playable on my PII 350 mhz with 16mb agp Voodoo BANSHEE. 42 (V.225f!!!) frames average in 800x600. Everyone will have PIII `s soon, lovely!
Also look out for the DMEvilTavern Original and the u4e version which is cut down to keep speed up!

Be sure to visit the OUTSIDER Website
www.outsider.freeuk.com
For News on this great new Band Plus New P.T Unreal Maps

Get DMUrban if you can By John Folgate (I think) if only for the atmosphere!!!

Copyright / Permissions
-----------------------
This level is copyrighted by PaulTimson 1999.

Authors may NOT use this level as a base to build additional levels.But if you do, I won`t sue you.;)

You are NOT allowed to commercially exploit this level, i.e. put it on a CD
or any other electronic medium that is sold for money without my explicit
permission!

You MAY distribute this level through any electronic network (internet,
FIDO, local BBS etc.), provided you include this file and leave the archive
intact.Yeah, Go for it!

----------------------
UNREAL (c)1998 Epic Megagames, Inc.  All Rights Reserved.  Distributed by
GT Interactive Software, Inc. under license.  UNREAL and the UNREAL logo are
registered trademarks of Epic Megagames, Inc. All other trademarks and trade
names are properties of their respective owners.
And lets face it it beats the crap out of the dodgy Quake3 beta doing the rounds!!! hehe
