================================================================
Title                   : Ultima Underworld, Floor 1
Version                 : 1.0
Release Date            : March 27, 1999
Filename                : uw.zip
Author(s)               : Ryan Armstrong
Email Address           : lryan@geocities.com
Web Page                : http://www.golden.net/~tnrarm
Description             : A recreation of the entire first floor of Ultima Underworld for 
                          Unreal.  Now, you can blow your friends away in the classic depths 
                          of the Great Stygian Abyss.
Where to get this map   : http://www.golden.net/~tnrarm
			  http://www.ttlg.com
Other levels by author  : Lord Bafford's Manor, The Pits of Carnage, and many other 
			  Quake/ Quake 2/ Descent 2 maps.
Additional Credits to   : Digital Nightfall and Beav

================================================================
--- Play Information ---
Game                    : Unreal
Level Name              : Ultima Underworld, Floor 1
			    uw.unr
			    dmuw.unr
			    dkuw.unr
Single Player           : Yes
Cooperative             : Yes
Deathmatch              : Yes
Dark Match              : Yes
Difficulty Settings     : Not beyond unreal's changing of enemy difficulty
New Sounds              : Yes
New Graphics            : Yes
NewUnrealScript         : No
External DLLs           : No
Known bugs              : Hmm... Don't think so

--- Construction ---
Editor(s) used          : UnrealED (what else)
Base                    : The first floor of Ultima Underworld, by Origin Systems Inc. 
                          and Looking Glass Technologies
Construction Time       : Two weeks


Installation
------------

Unzip into your Unreal directory, and make sure to unzip directories, so all the files get put
in the right places.  
For Single Player:
 - Run unreal, hit tab, and type "open uw"
or
 - double click on uw.unr in your maps directory.

For Darkmatch/Co-op/Deathmatch
 - Select dkuw, dmuw, or uw from the maps list, depending on the game mode.

Extended description:
--------------------

If you haven't played Ultima Underworld (what's wrong with you???), than this is floor one
of the Great Stygian Abyss.  Sir Cabirus took a group of colonists into this huge dungeon, in
an effort to make it into a great virtuous settlement.  And for a while, his dream came true.
Even though it was underground, the settlers of all different races were happy, and they 
prospered.  Then things fell apart after Cabirus's death, and the Abyss is once again a place
of death and despair for all who enter.  

Author's Notes
--------------

A couple things first... Don't kill everything you see.  Most of the humaniods are in fact, 
not hostile in this map, to be true to the original.  There are still a few hostile Skaarj 
away from the settlements, but inside the settlements, they're friendly.  The secret door 
by the silver sapling must be shot to be opened, the one by the fountain of strength only 
opens from inside, and the one in the Grey Goblin settlement is unopenable.  Oh, and if you 
get sick of trying to jump up the steps in the jumping puzzle, I sympethize with you, but 
there is some worthwhile stuff up there, if you can spare the minute needed to get it right.

Copyright / Permissions
-----------------------
This level is copyrighted by Ryan Armstrong 1999.

Authors may use this level as a base to build additional levels.  If you love Underworld, and
want to make your own additions to it, go right ahead!

You are NOT allowed to commercially exploit this level, i.e. put it on a CD
or any other electronic medium that is sold for money without my explicit
permission!

You MAY distribute this level through any electronic network (internet,
FIDO, local BBS etc.), provided you include this file and leave the archive
intact.

----------------------
UNREAL (c)1998 Epic Megagames, Inc.  All Rights Reserved.  Distributed by
GT Interactive Software, Inc. under license.  UNREAL and the UNREAL logo are
registered trademarks of Epic Megagames, Inc. All other trademarks and trade
names are properties of their respective owners.
