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Screenshot

A screenshot is just that: a saved picture taken from the monitor display. It also means the pictures you see in the game when you're choosing a map: screenshots of the map that are embedded in the map.

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The rest of this page is for UT2003.

Screenshots in UT2003

To add a screenshot to a UT2003 map:

  1. Take your Game screenshots & clean them up. Resize them to 512x256 pixels.
  2. Import The Textures:
    • Package: MyLevel
    • Group: (you can leave this blank)
    • Name: (anything you like; it's easiest if the screenshots are numbered for a material sequence)
    • Uncheck Generate Mipmaps
  3. Apply texture compression: Do Material Context Menu → Compress → DXT1
  4. Avoid ugliness at lower texture levels: Do Material Context Menu → Properties, and then expand Textures and set LODSet to LODSet_Interface
  5. Create a new material:
    • Package: MyLevel
    • Group: (same group as the screenshots)
    • Name: (anything)
    • Class: Raw Material
    • MaterialClass: Class'Engine.MaterialSequence'
  6. In the MaterialSequence properties do the following:
    • Click SequenceItems → Add
    • Minimize the properties window and select your first screenshot from the texture browser
    • Go back to properties and click SequncedItems → [0] → Material → Use
    • Set the time to 1.5
    • Add another Material under SequencedItems. This time, use your second screenshot, 1.0 for Time, and MSA_FadeToMaterial for Action.
    • Add another SequencedItem just like the first except with your second screenshot again.
    • Continue adding 2 SequencedItems for each of your following screenshots.
    • Once you have all of your screenshots set, add one final SequencedItem. Use you first screenshot, 1.0 for Time, and MSA_FadeToMaterial for Action.
    • Finally, set FallbackMaterial to your first screenshot.
  7. Do UnrealEd Main Menu → View → Level Properties
  8. Set The Resource Property LevelSummary → Screenshot to the new MaterialSequence.
  9. Save your level and be sure not to save the MyLevel package. Just leave it and everything will work.

Related Topics


MadNad Shouldn't this title be Level Shots ?

MythOpus Nods In Agreement It Should Yes :)

Tarquin: interesting idea. Any further opinions?

Wormbo: It's a preview image of the map, which is a screenshot of the map in most cases. How about a redirect from [Level Shots]? to this page?


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