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Off-Kilter

Who is he?

I'm relatively new to UnrealScript, though I've played Unreal for years. Back in the Unreal I days, I used to toy with mapping. These days, I'm mapping again and writing small mutators, etc. to experiment with this stuff. Certainly UnrealWiki is a great resource, and I'm glad I can contribute (though it's pretty miniscule).

I've been coding C++ for I don't know how long at this point, and have been doing commercial software and the like for 10 years or so. I'm familiar with most current languages, so UnrealScript comes very easily. The hierarchy is where the learning curve is. Currently, I work at Apple during the day so I can pay for my gaming habit :P But I must admit, I play on the PC, not the Mac.

I'm an avid Bombing Run player and play most nights.

Why off-kilter? I dunno. I guess that's how I felt when I had to make a name to play in UT2003.

I'm sure I'll add more here over time. That's all for now!


Tarquin: Hi and welcome to the site! This huge resource has been built up from lots and lots of minuscule contributions. Everything makes a difference :D

SuperApe: Welcome. I'm interested in BR gameplay as well; particularly with bots. I'm you have time at home to download my [BRmap], it demonstrates some interesting use of the ShootSpots as 'PuntSpots', and I'd be interested to hear your thoughts on that. Let us know how your Mod progresses. Again, welcome!

Off-Kilter: Thanks guys!

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