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NukeRiflePickup

NukeRifles

NukeRiflePickup

//=============================================================================
// NukeRiflePickup
//=============================================================================
class NukeRiflePickup extends UTWeaponPickup;

defaultproperties
{ 
    InventoryType=class'NukeRifle'

    PickupMessage="Oh my god... you got a NUKE Rifle! Go have some fun!"
    PickupSound=Sound'PickupSounds.ShockRiflePickup'
    PickupForce="ShockRiflePickup"  // jdf

    MaxDesireability=+0.65

    StaticMesh=StaticMesh'WeaponStaticMesh.ShockRiflePickup'
    DrawType=DT_StaticMesh
    DrawScale=0.75
}

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