| Home Page | Recent Changes | Preferences

NoPowerups

UT :: Actor (UT) >> Info (UT) >> Mutator (UT) >> NoPowerups (Package: Botpack)

The no powerups mutator does exactly what you would expect. It removes all powerups from the game. The objects removed from the map are:

  • Super health pack
  • Sheild belt
  • Invisibility
  • Ultra damage
  • Health vials

Methods Inherited From Mutator (UT)

bool CheckReplacement (Actor (UT) Other, out byte bSuperRelevant)
This function returns false when the class types HealthPack, UT ShieldBelt, UT Invisibility, UDamage or HealthVial? actors are encountered. This effectively removes them from the game.
For all other objects this function returns true.

Category Class (UT)

The Unreal Engine Documentation Site

Wiki Community

Topic Categories

Image Uploads

Random Page

Recent Changes

Offline Wiki

Unreal Engine

Console Commands

Terminology

Mapping Topics

Mapping Lessons

UnrealEd Interface

Questions&Answers

Scripting Topics

Scripting Lessons

Making Mods

Class Tree

Questions&Answers

Modeling Topics

Questions&Answers

Log In