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Devilfish

UT :: Actor (UT) >> Pawn (UT) >> ScriptedPawn >> Devilfish

A water creature with nine fins. Uses two different melee attacks: the bite and the rip. When out of the water, it flops around and eventually dies.

Properties

Inherited Properties

int Health (inherited from Pawn (UT))
Default: 70

Wormbo: This discussion again: Should we list inherited properties or not? Their default values can be found in UnrealEd's Default Actor Properties window, their descriptions are (hopefully) available on the pages of the superclasses.

Devilfish Group

byte BiteDamage
Default: 15
byte RipDamage
Default: 25

Sounds Group

Sound bite
Sound rip

Script-Only Properties

bool bAttackBump
float AirTime

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