UWindowScrollingDialogClient
UWindowBase >> UWindowWindow >> UWindowClientWindow >> UWindowDialogClientWindow >> UWindowPageWindow >> UWindowScrollingDialogClient
Use this if your client window is to big for the frame or tab. UWindowScrollingDialogClient takes care of scrollbars and an optional non-scrolled area at the bottom.
UWindowScrollingDialogClient will read the values from DesiredWidth and DesiredHeight (Defined in UWindowDialogClientWindow) to check the size of the client window.
Properties
- bool bShowHorizSB
- If set to false horizontal scrollbar will never be shown
- bool bShowVertSB
- If set to false vertical scrollbar will never be shown
- UWindowDialogClientWindow ClientArea
- client window that will be scrolled by the scrollbars.
- UWindowDialogClientWindow FixedArea
- An area at the bottom, that won't be scrolled.
- class<UWindowDialogClientWindow> ClientClass
- Class type of the client window.
- class<UWindowDialogClientWindow> FixedAreaClass
- Class type of the fixed area, or none if not used.
- UWindowVScrollBar VertSB
- Vertical scrollbar.
- UWindowHScrollBar HorizSB
- Horizontal scrollbar.
- UWindowBitmap BRBitmap
- Piece to fill the small square gap on the lower right of the page when both scrollbars are visible.
Known Subclasses
UMenu
- UMenuAudioScrollClient?
- UMenuBotConfigSClient?
- UMenuBotSetupSC?
- UMenuCustomizeScrollClient?
- UMenuGameOptionsScrollClient?
- UMenuGameRulesSClient?
- UMenuGameSettingsSClient?
- UMenuHUDConfigScrollClient?
- UMenuInputOptionsScrollClient?
- UMenuLoadGameScrollClient?
- UMenuNetworkScrollClient?
- UMenuPlayerSetupScrollClient?
- UMenuSaveGameScrollClient?
- UMenuServerSetupSC?
- UMenuStartMatchScrollClient?
- UMenuTeamGameRulesSClient?
- UMenuVideoScrollClient?