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UTIntro

Used by maps that are used for Unreal Tournament's cut scenes, for instance the city intro. Uses the invisible CHNullHUD, hides the player and rejects all inventory except for a LadderInventory which can be used to transfer single player ladder information.

Known Subclasses

  • LadderLoadGame?
  • LadderNewGame?
  • LadderTransition?
  • TrophyGame?

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