| Home Page | Recent Changes | Preferences

Useful UWindow Extensions/Tooltips

Tooltips for controls in UWindowDialogClientWindow

To activate the tooltips for controls placed in a UWindowDialogClientWindow, use the controls' SetHelpText method and add this piece of code to your UWindowDialogClientWindow subclass. (Probably merge it with an existing Notify function.)

function Notify(UWindowDialogControl C, byte E)
{
    switch(E) {
        // these are used to display tooltips
        case DE_MouseMove:
            if ( UMenuRootWindow(Root) != None && UMenuRootWindow(Root).StatusBar != None)
                UMenuRootWindow(Root).StatusBar.SetHelp(C.HelpText);
            break;
        case DE_MouseLeave:
            if ( UMenuRootWindow(Root) != None && UMenuRootWindow(Root).StatusBar != None)
                UMenuRootWindow(Root).StatusBar.SetHelp("");
            break;
    }
    Super.Notify(C, E);
}

Related topics

The Unreal Engine Documentation Site

Wiki Community

Topic Categories

Image Uploads

Random Page

Recent Changes

Offline Wiki

Unreal Engine

Console Commands

Terminology

Mapping Topics

Mapping Lessons

UnrealEd Interface

Questions&Answers

Scripting Topics

Scripting Lessons

Making Mods

Class Tree

Questions&Answers

Modeling Topics

Questions&Answers

Log In