Terrain Decoration Layer
See also Terrain Mode for now
- int AlignToTerrain
- Texture ColorMap
- Texture DensityMap
- range DensityMultiplier
- int DisregardTerrainLighting
- ESortOrder DrawOrder
- range FadeoutRadius
- int LitDirectional
- int MaxPerQuad
- int RandomYaw
- Texture ScaleMap
- rangevector ScaleMultiplier
- int Seed
- int ShowOnInvisibleTerrain
- int ShowOnTerrain
- StaticMesh StaticMesh
Category Mapping
Category To Do – describe all those properties