Running A Dedicated Server With UCC
Syntax
Run with map's default gametype and without mutators:
UCC Server map
Run with special gametype and some mutators:
UCC Server map?game=package.gametype?mutator=package.mutator1,package.mutator2
In general:
UCC Server map?parameter1=value1?parameter2=value2a,value2b?parameter3=value3
Parameters
- game
- Used to specify the gametype. Possible values are a GameInfo (UT) class with its package, e.g. game=Botpack.TeamGamePlus or game=Jailbreak.Jailbreak. If not specified the map's default gametype is used.
- mutator
- Specifies a list of mutators to use. Possible values are Mutator classes with their packages where the Package.Mutator pairs are seperated by commas, e.g. mutator=Botpack.InstaGibDM,Botpack.Stealth
The following parameters aren't part of the map URL and thus have to be separated from the rest of the command line (and each other) by at least one space.
- log=logfile
- Writes the server's log into a file with the given name (in the System directory).
- ini=inifile
- Uses the given .ini file instead of UnrealTournament.ini.
- userini=inifile
- Uses ther given .ini file instead of User.ini. Usualy this parameter is not needed unless you run a server for a total conversion mod.
- multihome=ip
- let the game only bind on that ip, only use this when you have multiple external ip addresses
- -nohomedir
- Linux only, this will tell the server to use the config files from the installation directory rather than the the homedir of the user running this process.
Installing BonusPacks for a UT2003 Server
When setting up a UT2003 server (particuarly installing bonus packs) there are some things to remember:
- You should update the manifest.ini file of your server to reflect the new files that have been copied
- YOu should update the UT2003.ini file (or your server ini file) to reflect the changes made to the ini file as described in the manifest.ini file shipped with the bonus pack. These are indicated within the file using the AddIni=... and Ini=... lines within the file. Don't forget to add any [..] groups as well.
- When unzipping the server only bonus pack contents into your server directory you should NOT overwrite any DLL's or EXE files. This will cause VERIFY errors to occur.
Related documents
- [the Unreal Admin page] - the Unreal Admin Page covers server administration for the Unreal series
- [UT2003 - Starting a Server]
- [Console Commands and CommandLine Parameters] – A document from the UDN published by the Devastation crowd.
- Console Commands – All the console commands a body needs.
Work in progress
Theoretical Option Parameters to UT2003
- AccessControl
- Password, AdminName
- GameInfo
- SaveGame, GameSpeed, AccessControl, AdminName, AdminPassword, Mutator, GamePassword, GameStats, SpectatorOnly, Class, Character
- Deathmatch
- Translocator, bAutoNumBots, AutoAdjust, PlayersMustBeReady, DMTeam, WeaponStay, QuickStart
- TeamGame
- RedTeamAI, BlueTeamAI, RedTeam, BlueTeam, RedTeamSymbol, BlueTeamSymbol, FF, BalanceTeams
- AdminIni
- Game, Mutator