NukeRiflePickup
NukeRifles
NukeRiflePickup
//============================================================================= // NukeRiflePickup //============================================================================= class NukeRiflePickup extends UTWeaponPickup; defaultproperties { InventoryType=class'NukeRifle' PickupMessage="Oh my god... you got a NUKE Rifle! Go have some fun!" PickupSound=Sound'PickupSounds.ShockRiflePickup' PickupForce="ShockRiflePickup" // jdf MaxDesireability=+0.65 StaticMesh=StaticMesh'WeaponStaticMesh.ShockRiflePickup' DrawType=DT_StaticMesh DrawScale=0.75 }