| Home Page | Recent Changes | Preferences

Mod Ideas/MonkeyKnifeFight

This gametype would use normal DM maps and playermodels. The only change is that the playermodels would be 1/4-1/2 normal size, jump about twice as high as normal (but quickly), and wield knives. Ideally, this would be extremely bloody and violent, but also hilariously entertaining.

Roadmap:

0.10.x - Implement size, jumping, and melee weapon as separate mutators.

0.20.x - Combine into gametype.

0.30.x - New models?

Comments

Legal: Me like! :)

Buddah Stalin: Simpsons did it!

The Unreal Engine Documentation Site

Wiki Community

Topic Categories

Image Uploads

Random Page

Recent Changes

Offline Wiki

Unreal Engine

Console Commands

Terminology

Mapping Topics

Mapping Lessons

UnrealEd Interface

Questions&Answers

Scripting Topics

Scripting Lessons

Making Mods

Class Tree

Questions&Answers

Modeling Topics

Questions&Answers

Log In