| Home Page | Recent Changes | Preferences

MinigunAltFire

UT2003, Build 2225

class MinigunAltFire extends MinigunFire; //This shows that the alt-fire is only an extension of normal fire

defaultproperties
{
     BarrelRotationsPerSec=1.000000 //Rotations per sec in alt-fire
     FiringSound=Sound'WeaponSounds.Minigun.minialtfireb' //Firing sound in alt-fire
     WindUpTime=0.150000 //Wind-up time for alt-fire
     FiringForce="minialtfireb"
     DamageType=Class'XWeapons.DamTypeMinigunAlt' //Damage Class for the alt-fire
     DamageMin=12 //Minimum alt damage
     DamageMax=14 //Maximum alt damage
     FireLoopAnimRate=3.000000
     PreFireTime=0.150000
     SmokeEmitterClass=Class'XEffects.MinigunAltMuzzleSmoke'
     Spread=0.030000 //Deviation from crosshair
}

Feel free to correct or add. I plan on doing so.


Code References

The Unreal Engine Documentation Site

Wiki Community

Topic Categories

Image Uploads

Random Page

Recent Changes

Offline Wiki

Unreal Engine

Console Commands

Terminology

Mapping Topics

Mapping Lessons

UnrealEd Interface

Questions&Answers

Scripting Topics

Scripting Lessons

Making Mods

Class Tree

Questions&Answers

Modeling Topics

Questions&Answers

Log In