HomeBase
Works with ScriptedPawn.
Tarquin: hmmmmm on second thoughts, if this & PatrolPOint etc ONLY work with ScriptedPawn they're probably best on the same page.... darn.
Legal: I thought Homebase was necessary for bots in CTF/Assault... or at least working... Aren't they? I'm quite sure. Fill this page with info, please...
Foxpaw: This page has been neglected for a long time. Anyone know anything about these?
Properties
HomeBase Group
- float Extend
- How far the base extends from central point. Only places in line of sight from the HomeBase actor belong to the base.
UnrealScript-only
- vector LookDir
- Direction to look while stopped. This is set to a vector of length 200 pointing in a direction corresponding to the HomeBase's rotation.