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Earthquake

UT :: Actor (UT) >> Keypoint (UT) >> Earthquake (Package: UnrealShare)

This just shakes the players. Trigger other effects directly or using Dispatchers or more complex trigger systems.

Properties

Earthquake Group

float magnitude
Strength of the earthquake. This sets, who strong the shaking effect is and how far the player is thrown.
float duration
Duration of the earthquake.
float radius
Area of effect.
bool bThrowPlayer
Throw the player around if true, otherwise only shake his view.

UnrealScript-Only Properties

float remainingTime
Remaining time of the effect. This is decreased in 0.5 second steps from the Timer function.

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