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Compound Movers

Match these tags:

  • Master Brush :: Events → Tag
  • Slave Brush :: Events → Tag
        if( !bSlave )
        {
            foreach AllActors( class 'Mover', M, Tag )
            {
                if( M.bSlave )
                {
                    M.GotoState('');
                    M.SetBase( Self );
                }
            }
        }

Set:

  • Slave Brush :: Mover → bSlave = True

Note bad mojo on some mover types (eg GradualMover as master brush, care needed)

Related Topics

Mover Topics is the hub for all things mover


Category Mapping
Category To Do – merge this information into another page

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