Balu/Developer Journal
Intro
I am really, really really a newbie in all those UScript-stuff, but after looking around a while reading through some tutorials here and on other pages (that all included nice Info, but not for UT2003) I got stuck in this nice little wiki.
So let's see if I can (and will) collect some infos here that might help others
Things to figure out
- How to make things (walls) explode
- How to create timed bombs a player can put on the ground
- Perhaps the Redeemer-Projectile-Explosion can jump in here?
- or ExplosionChain
- How to create pickups that modify the bombs settings
- How to create pickups that make people do things (huh?)
- How to change the viewpoint of the cam looking at the player
- BehindView 1 might be a starting point...
Links / Bookmarks
http://wiki.beyondunreal.com/wiki — guess you know already...
http://www.planetunreal.com/architectonic/first_level.html — a must read UnrealED 3.0 tutorial
http://www.3dbuzz.com — nice tutorial videos on creating a map (you have to register though)
Foobar:
Hits: |||||||
(please add a | on a visit )
LegalAssassin noted: It's FUBAR, Fücked Up Beyond All Recognition/ Legal
Balu: Nah, it's not: [foobar]